using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DSEngine.Stage;
using DSEngine.DEMO.GameLayout;

namespace DSEngine.DEMO.GameScreen
{
    public class MainScreen : Screen
    {
        public override void Init()
        {
            base.Init();
            TestChoose tc = new TestChoose();
            AddLayout(tc);
        }
    }
}
